Page 1 of 1

Respawn system

Posted: 14 Nov 2018 14:13
by Lukas
How will the respawn system work?

I disliked the ability to choose the spawn point. it was pain im the ass to fight near this citys because of the frshspawns zerging.

It would be cool to have the small island as a spawn area. This way creates movement and a deeper gameplay. You have to choose, do we build our city on the small island (less walking distance) or on the big one (less fresh spawns camping).

Re: Respawn system

Posted: 29 Nov 2018 02:43
by -Martin-
Lukas wrote: 14 Nov 2018 14:13 How will the respawn system work?

I disliked the ability to choose the spawn point. it was pain im the ass to fight near this citys because of the frshspawns zerging.

It would be cool to have the small island as a spawn area. This way creates movement and a deeper gameplay. You have to choose, do we build our city on the small island (less walking distance) or on the big one (less fresh spawns camping).
It'll work the same way as in the mod. Spawning in the main spawn points does crate the issue you mentioned - if you want to survive as opposed to have a shoot out, because you have a higher possibility of getting killed but there are spawn points such as Sven which aren't that dangerous and you can always spawn randomly on the map where your chance of getting killed is almost 0%.

Making a spawn island would crate a problem of its own, first of all, how do people get off this island? And second of all, people would camp the island and kill you even more than in the hot spawn points.

Re: Respawn system

Posted: 02 Dec 2018 21:14
by Papaya
Maybe put a cooldown on the spawn locations so you can't just keep spawning in one location and annoy the hell out of the people, who build there? You can spawn in Kamenka for example once or twice, but if you die three times in 30 minutes or something you need to wait 10 minutes or spawn somewhere else.

Re: Respawn system

Posted: 04 Dec 2018 10:13
by Lucas False
Papaya wrote: 02 Dec 2018 21:14 Maybe put a cooldown on the spawn locations so you can't just keep spawning in one location and annoy the hell out of the people, who build there? You can spawn in Kamenka for example once or twice, but if you die three times in 30 minutes or something you need to wait 10 minutes or spawn somewhere else.
It's a pretty interesting idea! ;)

Re: Respawn system

Posted: 05 Jan 2019 09:15
by Kchypark
what about having an option to spawn at your base?

Re: Respawn system

Posted: 07 Jan 2019 09:54
by Cameltoes
I would like to see spawn selection locations scale with your leveling rank. I.E.

Level 1. Random Spawn;
Level 2. Random spawn Location but you choose the island;
Level 3. Choice of Six spawn locations
Level 4. As per level 3 and option to spawn on a Building Plot Pole (if your going to have them in game) Within 1km.
Level 5. As per level 4 but option to spawn at Plot Pole within 200m.

All Spawn have caps so you cant constantly spawn. IE. 2x per hour or x amount of times then revert to previous levels until your spawn is back at Level 1.