Player Controller
Posted: 15 Sep 2019 14:42
Can you guys confirm how the player controller is going to be like? Obviously I assume it will be a lot better than Arma 2/Origins Mod, but I hope it won't become too arcadey? I think have Inertia in the movement and aiming systems is very important. How, in my own opinion, would like to see the player controller is basically movement/aiming like in Origins mod, but a more improved and less janky inventory and user actions/animations. Will climbing/vaulting also eventually be a thing?