Dear fellow survivors,
Over the last two weeks, we've finished sculpting the landscape of the small island which will be included in the early-access version of the game (although perhaps not in its entirety as we are currently working off donations and cannot carry out such a large quantity of work by winter).
The landscape has been crafted by hand, by the creator of Taviana, Martin, who is also the lead designer of Pandmeik The Origins (rebranded to Taviana The Origins).
One of the weak spots of the original Taviana were the unrealistic, round mountains which we have worked very hard to make as realistic as possible.
These mountains look very good now!
Another weak spot of the original Taviana were the large slopes on the edges of the island which could not be used for anything. We've now made beaches all around the island where players will be able to build houses and use that space productively. In addition to that, we have expanded the bay near Komarovo, and made even more room for base building!
We have also greatly expanded the area near Mitrovice with even more flat, agricultural land, to give players even more space for base building!
The new mountains look very good indeed...
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