We've taken some time to re-make many textures using Quixel Mixer and Megascans which was recently purchased by Epic Games and is free for UE4. Let's have a look at how that's done and some screenshots of the results:
Our final steps for the visual part of the game are to finish optimization of the remaining models on the map and to re-work the original buildings that we made when we started the project. This is what we will be working on for the next month or two, and we will have a look at how that's done next time.
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https://patreon.com/TavianaTheOrigins
For other ways to support the project, please visit, or just share this post:
https://tavianatheorigins.com/support.php
And remember, to take part in the competition for a testing key in 2019, you have to do it through PayPal because Patreon's terms & conditions have changed, please read all about that here:
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