Latest News!
End of the year project status report! (2021) Date added: 2022-01-03 22:37:53

Let's take a look back at the second half of 2021 and at what we have planned for 2022!

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Dev's Shorts #6 Bratislav Bridge Date added: 2021-11-30 21:34:20

Some of you have wondered why the big bridge is missing from the map? Although it was not initially planned to be included in the early-access version, it is...

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Dev's Shorts #5 Thunderstorms Date added: 2021-11-01 15:46:43

A lot of you liked the Ultra Dynamic Sky thunderstorms shown in the previous video, so we threw together a little demo to show you how they really look in-game...

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Taviana News #60 Date added: 2021-10-07 17:25:38

We've moved to Unreal Engine 4.26.2, and we'd like to show you some of the new features that this has allowed us to add to the game!

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We've Launched The Wiki! Date added: 2021-09-07 16:18:08

We're pleased to announce that we've launched the official Taviana The Origins wiki where you can find the game plot, history of Taviana, its towns and cities, and plenty of other goodies. https://tavianatheorigins.com/wiki/

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Dev's Shorts #4 Minimap Date added: 2021-08-05 03:11:14

Today, we'll be having a brief look at the player map / minimap.

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Dev's Shorts #3 Hidden Notes & Documents Date added: 2021-06-29 16:22:59

We've been asked on many occasions if you'll be able to find notes scattered throughout the game that will allude to the storyline. Well, yes, you will! Let's take a look at them in this short video.

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Dev's Shorts #2 Liquid In Loot Bottles Date added: 2021-06-15 00:56:23

As we finish up double-checking all the assets, we thought it would be a great idea to add 3D liquid to all the loot bottles. Its little details like this, that make the game really special.

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Dev's Shorts #1 Redecorating... Date added: 2021-05-31 22:10:19

We're starting a new segment called "Dev's Shorts" ???? where we'll be recording quick videos to keep you guys updated more frequently. In the first dev's shorts video, we'll re-visit the apartment we had a look at in December to see how we improved some of the assets, materials, and performance.

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Taviana News #59 Date added: 2021-04-26 20:53:18

Here is the second part of optimization! Now that the game is running at 60 FPS, we'll be going behind the scenes to learn what exactly we've been doing to achieve those results, and what else we'll be doing to make sure the game runs well on a wide range of PCs.

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