We've taken some time to re-make many textures using Quixel Mixer and Megascans which was recently purchased by Epic Games and is free for UE4. Let's have a look at how that's done and some screenshots of the results:
Continue reading ...So, the satellite mask of the map is done and we are now working on placing decorations. Let's have a look at a video of how that is going and done.
Continue reading ...As stated in the previous post, we have begun improving some of the textures in game. We are currently working on a satellite texture for the map which will achieve the following things...
Continue reading ...We just finished Mayor George and would like to show him to you. Did you know that George's full name is Gerges ibn Boutros al-Misri and that he was born in Cairo, Egypt? He later married a Russian woman, emigrated to the Soviet Union, joined the underworld and...
Continue reading ...This time round we've decided to do something different and give you a tour of one of the villages in which we'll tell you a little bit about the history of its buildings and vehicles because we like a product that has some history to it.
We have now begun the last and final stage of development in regards to the visual part of the game, which is the placement of natural objects on the remaining parts of the map...
Continue reading ...When we began working on the night vision goggles we thought to ourselves, how realistically are they actually portrayed in most video games and what do the players think of them? So we asked Google that question and found this gentleman's excellent video about it (https://youtu.be/I_nSeS8qMRg), took some notes and we’d like to show you the results!
Continue reading ...You'd think, how can something as simple as a water pump, camp fire and watch be improved? Well, we asked ourselves that question and have you realized that 2020 is around the corner and in most of our competitor's games the water pump makes no sound and no water comes out when you use it!? We added a beautiful running water particle effect and sound to the water pump, and we added a beautiful, realistic particle effect and sound to the camp fire too! The compass and watch are real 3D models, rendered in real time now so they are affected by the lighting conditions in the world. We also added the ability to turn the watch bezel with your mouse wheel, to set a reminder (for example for your air supply when diving wink wink), and if you listen closely, it also ticks when on screen!
Continue reading ...Apart from finishing off the map, we're also busy reworking the buildings that we made before our first trailer two years ago. Let's have a look at how the re-working is going!
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